SNES (BS Super Mario 3): Stripped-down Satellaview version with timer.Direct conversion of NES version with same physics (obvious even in internal ROM data). SNES (Super Mario All-Stars): 16-bit upgrade with saving and world select after 100% completion.Some say the "theater" art style got lost for the later 16-bit renditions but that's just nitpicking over SMAS (it has issues, but with the SMB1/2J jumping physics - and even for that there's a physics patch at rhdn) Also the only version where the unused levels (also present in SNES/GBA but bugged) will work properly. NES release: original one, no save feature. ![]() Lots of good answers, and here's my list: Join us at /r/EmuDev Android Emulator accuracy tests:Īre you an emulator developer? Send the moderators a message if you'd like a user flair reflecting that. Game recommendations: /v/'s Recommended Games Wiki r/SBCGaming - Single Board Computer Gaming (Raspberry Pi, etc) r/EmulationOnPC - For PC and Mac emulation troubleshooting and support r/EmulationOnAndroid - Android emulation and troubleshooting ![]() General Computers Handhelds Consoles Nintendo Browse All FAQ Discussion Links Posts asking which games are playable/what the emulator is called/where to get it will be removed. There are very few playable commercial titles for PlayStation 4, PlayStation 5, PlayStation Vita, Xbox One, and Xbox Series emulators.This is /r/ emulation - not /r/flashcarts or /r/consolehomebrew.Please abide by reddit's site-wide rules on self-promotion. Any further videos should be packaged into a self post, accompanied by a submission statement that facilitates discussion. Users are permitted to post one emulator demonstration video per day as a link post.Comments stepping significantly over the line will be removed- use some common sense. ![]() Simple tech support or general queries not fulfilling that requirement belong in the Weekly Question Thread and will be redirected there.
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